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ZenDyn For Metahuman - Animation Dynamics plugin

ZenDyn For Metahuman - Animation Dynamics plugin

Publish date
2025-11-12
Category
VIP
Supported Engine Versions
5.6
Distribution Method
Engine Plugin
Registration required
Only VIP Users

Asset Description

A plugin that adds Control, Smoothing, Emotion and Dynamics for Metahuman Facial Animation.

General Information

  • Control or Boost the Strength of Facial Animation Curves

  • Smoothing to Help Control Animation Jitter

  • Animation Dynamics to add Life and Expressiveness to Your Facial Performances.

  • Breathing Simulation

  • Eye Dynamics - Micro Saccadic Movement

  • Basic Auto Blink

  • Blink Driven Pupil Constriction

  • Add Emotion Poses to Boost Animation

  • Clean up LiveLink facial animation Jitter

 

Technical details

Features:

 

  • Riglogic and ControlRig Based Animation Curve Controls

  • Interpolation based Animation Smoothing

  • Animation Dynamics for Curves

  • Control or Boost the Strength of Facial Animation Curves

  • Smoothing to Help Control Animation Jitter

  • Animation Dynamics to add Life and Expressiveness to Your Facial Performances.

  • Breathing Dynamics

  • Eye Dynamics - Micro Saccadic Movement

  • Blink Driven Pupil Constriction

  • Add Emotion Poses to Boost Animation

  • Clean up LiveLink facial animation Jitter

     

Code Modules:

  • ZenDyn (Runtime)

  • ZenDynEditor(Editor)

     

Number of Blueprints: 4

Number of Control Rigs: 2

Number of Data Assets: 1

Number of C++ Classes: 4

 

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

  • Linux: Yes

     

Supported Target Build Platforms: Windows, Mac, Linux

Documentation Link: https://www.zenblink.com/zendyn

Important/Additional Notes: Requires an Epic Games Metahuman and a facial animation sequence in the target project which is NOT included.

You can buy this asset in original store

https://www.fab.com/listings/8753f293-85cf-4b66-9a0a-5cd7cbff5712
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