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XAI - optimized AIs based on physics!

XAI - optimized AIs based on physics!

Update date
2025-10-28
Category
VIP
Supported Engine Versions
5.5 , 5.6
Distribution Method
Engine Plugin
File Version
1.2
Registration required
Only VIP Users

Asset Description

Create an optimized AI for your game with using physics simulation!

General Information

AI created based on Actor, which will give you the greatest performance in the game! AIs also work with UE NavigationMesh! Do not support BehaviorTree, there is a separate object (XAITask) for additional logic! Also supports RootMotion AnimMontage! In the demo project already created examples of AI melee and ranged combat, which will help you learn the principle of this plugin faster!

 

Technical details

Features:

  • AIs are based on Actor!

  • Working using physics!

  • Easy to create AI logic!

  • Using MassEntity for best perfomance!

  • Async Physics support!

Code Modules:

  • XAI (Runtime)

  • XAIEditor (Editor)

Number of C++ Classes: 17

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

 

You can buy this asset in original store

https://www.fab.com/listings/20d9d881-a3a6-495a-af52-495b5389705c
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