
Asset Description
Create AAA quality vehicles with ease, set up your races and start making our own game with a proper kick start.
General Information
Natively compatible with characters based on Advanced Locomotion System and easily integrable with those based on Ascent Combat Framework.
Features
Stylized Template EnvironmentSix Vehicle TemplatesRealistic Physics
Advanced Rig
Brokable Constraints with thresholded auto-opening
Vehicle Fuel, Healt and Turbo
Engine Fan Animation
Dashboard Needles Animation
Color Palette System (change, save and load vehicle colors)
Master Material with PBR controls, Fresnel and AO overlays
Character Interactions
Character Driving Animations
IK System with passengers replication
Left-hand Drive
Smart Automatic Downshift
Vehicle sputters for a while when out of gas
Safe Roll (ability to flip back onto the wheels)
Third Person
True First Person
Character Ragdoll
Crowd Blueprint
Racing System
High Score for Races
AI Opponents
Drift Points Calculation
Local Multiplayer
Gas Station Blueprint
Smart Camera Manager
TPP Camera distance control
TPP Camera inversion control
Lights and emissive materials
Sounds
Hit Particles
Tire Marks and Smoke
Engine Smoke
Physics Materials for different friction
Complete UI with control device recognition
Cinematic Friendly (record actions with TakeRecorder)
Extensive Commented Code
Sample Assets
Template Vehicle assets
10 premade Color Palettes
InCar AnimSet (18 animations and an Anim Blueprint)
5 circuit spline meshes
21 environmental static meshes
5 particle systems
32 sounds and 3 sound cues
12 UI textures
201 controls icons provided by MentalCheckpoint
Technical details
Product file size: ~1.3GB
Number of Blueprints: 18
Input: Gamepad, Keyboard, Mouse
Network Replicated: No / Not tested
Supported Development Platforms: only tested on Windows x64
Windows: Yes
Mac: Not tested
Documentation: https://omnisirgames.com/documentation
Important/Additional Notes: characters and custom vehicles shown in commercial imagery are not included