Assets updates
Line Of Sight. Dynamic mesh.

Line Of Sight. Dynamic mesh.

Publish date
2025-11-23
Category
VIP
Supported Engine Versions
5.6 , 5.7
Distribution Method
Engine Plugin
File Version
1.1
Registration required
Only VIP Users

Asset Description

The component creates a field of view (Field of vision) and allows you to detect objects.

General Information

It can also be used in postprocess for a pseudo lighting and fog of war effect.

Easy use in blueprint.

 

  • 2 geometric types: arch and line.
  • Creates 2 arches.
  • Rotate along X, Y, Z. Not only Z (Top-Down games).
  • High performance, the component is written in C ++.
  • Can be used in 3D and 2D games.
  • Can be used for pseudo lighting (example in the screenshot).
  • Easy to use in blueprint. For minimal functionality, only two functions need to be called.
  • Additional functions for interpolation of angles, radius, rotation. Watch the video preview.
  • Can be executed on a server in a multiplayer game.
  • Detection of enemies occurs even if the mesh is invisible.

 

The only "Line Of Sight" plugin on the market with support for two arches, two types of geometric shapes (line and arch), reverse arch, texture support and the fastest.

 

Technical details

Code Modules: LineOfSight (Runtime).

Number of C++ Classes: 1

Network Replicated: No (The component can be run on the client and on the server. To notify other players, create a Custom Event with replication -> Multicast).

Supported Development Platforms: Any (Windows, Mac, Linux)

Supported Target Build Platforms: Any (Tested on Windows 10 and Android 7)

You can buy this asset in original store

https://www.fab.com/listings/1111ac95-0e43-4b97-af03-2193e206d1be
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