Assets updates
Knight 3 Templar - Metahuman and Customization System

Knight 3 Templar - Metahuman and Customization System

Update date
2025-10-27
Category
VIP
Supported Engine Versions
5.1
Distribution Method
Complete Project
Registration required
Only VIP Users

Asset Description

This is a great asset for character creation with some customization options.

General Information

This product is based on the UE5 Mannequin and is fully compatible with Metahuman Tal NRW proportions as well.

Modular Armor + Professional Customization System!

 

Knight 3 is a high-quality modular character asset designed for Unreal Engine 5, featuring a powerful and intuitive in-game customization interface. Built for game developers who need flexibility and performance, this asset is ideal for RPGs, medieval action games, and cinematic experiences.

 

🔧 Full Customization

 

Empower your players — or your dev pipeline — with a user-friendly UI that allows you to fully customize the knight’s appearance directly inside the engine. Every detail of the character is modular and tweakable, offering full control over:

 

  • Armor Sets – Enable or disable parts like helmets, chainmail hood, gloves, and side dagger

  • Paint Patterns – Choose from 4 unique armor paint styles and apply any color combination

  • Emblems & Heraldry – Select from 8 knightly emblems, place them on armor and shields, and recolor them freely

  • Facial Features – Mix and match 2 hairstyles, 3 beard styles, and various face paint options including war paint, blood splatter, and more

  • Skin Tone – Freely choose any skin color

 

⚔️ Modular Equipment Included

 

  • 2 helmets and a removable chainmail hood

  • 2 swords, 2 axes, and 2 customizable shields with swappable paint patterns and logos

  • All weapons and shields are fully modular and compatible with your own socket-based systems

 

🧍‍♂️ Metahuman Ready

 

The knight is built on the UE5 skeleton and follows Metahuman proportions, allowing you to easily attach your own Metahuman heads or characters. A video tutorial is included to guide you through the setup.

 

🔵 Blueprint Features

 

  • Simple UI-based customization system

  • Toggle armor and accessories in real time

  • Choose skin tone, face style, and other visual options

  • Ready-to-integrate blueprint structure for quick implementation in your game

 

Key Features at a Glance

 

  • Modular armor and weapons

  • Paintable shields and armor with custom heraldry

  • Real-time customization interface included

  • Full control over appearance: face, beard, hair, skin tone, face paint

  • 100% compatible with Metahuman

 

This asset was crafted for developers who want a versatile, production-ready medieval character that looks great and adapts easily to any gameplay or visual style. Whether you’re building a deep RPG, a stylized action game, or a realistic cinematic, Knight 3 delivers power, flexibility, and elegance in one clean package.

 

Technical details

Character Parts:

SK - Base Male and Knight, separated parts ( 2 helmets, chainmale, chest, gloves, legs, sheath) + 3 beards, 2 hair variations

SM - 2 swords, 2 axes, 2 shields.

 

Rigged: (Yes)

Rigged to Epic or MetaHumans Skeleton: (Yes)

If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)

Number of Characters: 2 (Base character and knight)

Vertex Counts of Characters: Base Char - 16 593, Full Knight ~ 74 000

Animated: (Yes)

Number of Animations: 5

Animation Types (Root Motion/In-place): In-place

Number of Materials: 9

Number of Material Instances: 51

Number of Textures: 106 Knight textures and 68 for UI Customization

Texture Resolutions: 4096x4096 and some weapons 2048x2048, UI textures 500x500

Supported Development Platforms: PC

Documentation Link: no

You can buy this asset in original store

https://www.fab.com/listings/c8a544ab-390c-48b3-8d5b-99dd122b1ddd
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