Assets updates
Fantasy Dungeon Unity Environment ( Dungeon Dungeon Fantasy Dungeon Fantastic )

Fantasy Dungeon Unity Environment ( Dungeon Dungeon Fantasy Dungeon Fantastic )

Publish date
2025-11-30
Category
VIP
Supported Engine Versions
5.0
Distribution Method
Complete Project
Registration required
Only VIP Users

Asset Description

Fantasy Dungeon Environment with 103 Unique Meshes.

General Information

Render pipeline compatibility

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.

 

Additional compatibility information

This package is designed for these two render pipelines: HDRP and URP pipelines. Materials are created with shader graphs that support HDRP and URP pipelines. The package was uploaded as an HDRP file. You can import the URP file in the package to use in your project

 

Technical details

Features:

  • 108 Unique Meshes

  • Attention to Detail / AAA Quality

  • Controllable parameters in Material Instances

  • High-Quality Assets

  • Game ready/Optimized

  • Unique Concepts of Assets

  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096

  • 2048

  • 1024

Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 3 LODs for complex assets

Average Poly Count: around 1K up to 30K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Statue, Candle, Candle Plate, Chains, Cage, Fire Bowl, Torches etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Stones, Walls, Floor Tiles, Pillars, Columns, Arches, Stairs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 108 Unique Meshes

Number of Materials and Material Instances: 65

Number of Textures: 111

Supported Development Platforms: All Platforms

You can buy this asset in original store

https://www.fab.com/listings/2f29752e-17cd-445d-8d68-5792312b9d10
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