Assets updates
Essential Sword & Shield Animation Pack

Essential Sword & Shield Animation Pack

Publish date
2025-09-25
Category
Free
Supported Engine Versions
5.0
Distribution Method
Asset Pack
Registration required

Asset Description

This package includes essential animations for a character with sword & shield combat style, with a playable character blueprint.

General Information

Recommended for an action RPG game.

 

Update notes

Update 5.4 (2024-11-05)

  • Improved overall walk/jog loop animations

QoL update (2024-03-11)

  • Added UE5 skeleton with retargeted animations (Only on UE5.3 or above)

  • Added IKRig and IKRetargeter

  • Implemented Enhanced Input

  • Changed project type to asset pack (can now add to project instead of creating a new one)

  • Restructured folders and renamed files to be more organized

Update 5 hotfix 1/1.05.1 (2022-08-04)

  • Corrected texts in demo level

  • Fixed some animations that have missing keyframes.

Update 5/1.05 (2022-08-03)

  • Added new 200+ animations

  • Added two-handed combat style

  • Changed product name to Essential Sword & Shield Animation Pack (was Essential Sword & Shield Animations)

  • Reconstruct directory/file names

  • Applied root motion to basic locomotion animations

Update 4 hotfix 1/1.04.1 (2021-10-28)

  • Fixed the issue that the animation Execution_01_B has no root motion data

Update 4/1.04 (2021-10-26)

  • 19 new animations

  • 2 blendspaces

  • Added idle to jog transition in the character blueprint

  • Added jump landing to jog transition (pressing any movement key while landing)

Update 3/1.03 (2021-09-01)

  • 22 new animations added

  • 4 animations updated

  • 2 new blendspaces added

  • Throw system added

  • Brake animations added to animation blueprint

  • Controller support added

Update 2/1.02 (2021-05-28)

  • 18 new animations

Update 1 hotfix 1/1.01.1 (2021-05-02)

  • Fix the issue that the shield bone is misplaced when start transition to the next animation.

Update 1/1.01 (2021-04-26)

  • 11 new animations

  • 1 blendspace

  • New weapon bones added to the rig

 

Technical details

Features:

  • Hand-crafted sword & shield combat animations
  • Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
  • Playable character with sword & shield combat based on UE Third Person template for animation demonstration purpose
  • Hitbox system for hurt/damage animations testing
  • Debug Vector mode for directional animation blendspaces testing

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Number of Animations: 352 + 27 Aim Offset Poses

Animation types: Root Motion, In-place

Number of Characters: 2 (UE4 Mannequin, UE5 Manny)

Supported Development Platforms:

Windows: Yes

MacOS: Yes

Custom Bones: 2 (weapon_r, shield_l)

Additional Notes:

  • Not all animations are being used in the character blueprint, but they can be manually added later.
  • This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
  • Your character has to have weapon bones in order to make weapon animation play correctly on your character.
  • The retargeting settings included in the package can be used as an example though some adjustment may be needed to make it fit to your characters.

You can buy this asset in original store

https://www.fab.com/listings/21ab233f-4dc3-4007-912c-1d6ccabd2e15
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