Asset Description
Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
General Information
The project contains a Console Variable file (which simply contains the variable "r.RayTracing.NormalBias 5" that can also be entered by hand) that allows you to avoid black artifacts when using raytraced shadows while using Nanite
Technical details
Features:
300+ Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Number of Meshes: 300+ Unique Meshes
Number of Materials and Material Instances: 121
Number of Textures: 303
Supported Development Platforms: All Platforms
Lumen enabled.
Includes nanite meshes.











