Asset Description
Cyberpunk Gigapack Vehicles are Driveable / Animated / Realistic / Customizable, AAA Quality, and Fully Customizable with separate Parts / Blueprints / Material Instances.
General Information
There are Roughness / Metallic / Color parameters in material instances, so you can arrange materials easily; each Vehicles Vehicle will be in one blueprint and also separate meshes so you will be able to use as you wish to, great prop for your Levels / Games and Automotive presentations / ArchViz,
You can Animate ( Open / Close ) Car doors.
Hover mode / Driving model.
You can turn the camera view while driving the Car.
Technical details
Features:
Rigged , Driveable , Playable
Includes Interior and Car Trunk
Good to use in Automotive Industry / ArchViz / Games
Controllable parameters in Material Instances
High Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 29 Unique Meshes
Number of Materials and Material Instances: 35
Number of Textures: 84
Supported Development Platforms: All Platforms
Supported Development Versions: Unreal Engine 4.26 , 4.27+ , 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6
Number of Blueprints: 4
Input: Keyboard configurated
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes











