Assets updates
Combat Component

Combat Component

Publish date
2025-09-20
Category
VIP
Supported Engine Versions
5.0
Distribution Method
Asset Pack
Registration required
Only VIP Users

Asset Description

This asset allows for quickly setting up combat logic in any project.

General Information

CURRENT FEATURES

  • Melee & Range Weapons

  • Target Locking

  • Assassinations

 

Technical details

🌠 Features

  • Melee & Ranged weapons (2-hand sword, sword & shield, pistol, rifle, fists, grenade)

  • Combo system for melee

  • Shoot & alt attack (melee) for ranged

  • Aim & strafe locomotion, dashing

  • Integration-ready

  • Basic UI, Inventory, Weapon Shortcuts (easy to disable with bools from component)

  • Explosive barrels

  • Basic enemy AI

  • Cover

  • Crouch

 

📘 Number of Blueprints: 3 Essentials, 72 total

99% of what you'll use is in these blueprints below. The rest are children, widgets, etc. that you may or may not use

  1. Combat Component

  2. ABP_CombatComponent

  3. BP_Weapon (& children)

 

🎮 Input: Mouse & Keyboard, Xbox Controller (Missing a few inputs from mouse & keyboard)

🌍 Network Replicated: No (but will look into in future updates, shouldn't be too hard to add)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: This isn't necessarily that complex of an asset as my steps are very simple & straightforward; however, the actual blueprints themselves may be complicated for complete beginners

You can buy this asset in original store

https://www.fab.com/listings/b2a083c1-59c3-49df-8ee8-f56d72fdb004
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