Assets updates
Black Eye Camera

Black Eye Camera

Publish date
2025-09-21
Category
VIP
Supported Engine Versions
5.5 , 5.6
Distribution Method
Engine Plugin
File Version
1.1.10.3
Registration required
Only VIP Users

Asset Description

Black Eye supercharges your Unreal Engine camera workflow with intelligent, dynamic cameras that act like a camera operator.

General Information

Designed over many years across numerous AAA titles, CG films and more. Black Eye is for gameplay, cinematics, mocap stages, previs, layout, esports - anyone working with cameras in UE. You get real-time dynamic, authentic to reality camera controls for instant iteration and effortless experimentation.

 

Who’s it for?

 

Gameplay Designers

Build smart, responsive cameras that adapt to gameplay -  from third-person to driving, RTS, FPS, and more. Tweak in play mode and save instantly.

 

Cutscene Artists

Design once, deploy anywhere. Black Eye cameras adapt to character scale, speed, and scene changes - perfect for flexible, cinematic storytelling even with variable scenarios


Previs Artists

Create a bank of Black Eye shots - wide, close-up, drone, cowboy - and assemble them as clips on Sequencer. Rearrange and retime them without reanimating cameras. Each shot dynamically adapts to character changes and layout tweaks, so your edit stays flexible and you can get closer to the story.


Mocap Studios • Esports • Multiplayer

Black Eye gives you real-time, director-level control across live mocap stages, esports events, and dynamic multiplayer games. Smart cameras that follow the action in real-time.

 

What you get

Black Eye is Compatible with UE 5.1 and beyond, and all their deployment platforms.

 

Follow Component

Controls camera movement with damping, deadzones, and multi-target support. A very powerful and versatile module to move the camera.

 

LookAt Component

Lens-based rotation control with screen-space framing, multi-target tracking, dynamic FOV, and velocity-based look-ahead. Cinematic composition on whatever is happening.

 

Cross Camera

Two-subject camera ideal for dialogue, combat, and face-to-face interaction.

 

Camera Switcher, automatic editing

Use your keyboard or input device to switch cameras, assign knobs for zoom and composition tweaking, have cameras automatically cut based on which one has the best shot

 

Multi-Subject Tracking

Follow and frame multiple targets with adjustable per-subject weighting.

 

Blueprint Ready

Every property is exposed to Blueprint for real-time, event-driven behavior.

 

Demo Scenes Included

Explore ready-to-go setups that demonstrate core workflows.

 

Prebuilt Rigs

Drop-in cameras — just assign subjects and go.

 

Meet the creators

Gerald Orban

Technical lead on the original Cinemachine, senior dev at Unity’s innovation team, expert in real-time camera tools and procedural systems.

 

Adam Myhill

Cinemachine creator, technical Emmy-winner, cinematographer, former Unity Creative Director, 40+ game credits - obsessed with great cameras for over 20 years.

 

Technical details

Features:

  • Unreal's most advanced camera animation system through Black Eye cameras

  • Create natural feeling cameras using simple components and rules

  • Follow module - your cameras dynamically follow any number of actors in your scene

  • Look At module - compose your subjects on screen

  • Prebuilt blueprints you can use immediately in your Unreal project

  • Full sequencer support

     

Code Modules:

  • Black_Eye (Runtime)

  • Black_Eye_Editor (Editor)

     

Number of Blueprints: 6

 

Number of C++ Classes: 8 (UCLASS(), runtime classes)

 

Network Replicated: No* (*we have not yet tested Black Eye through network replication)

 

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

  • Linux: Yes

     

Supported Target Build Platforms:

  • Windows

  • Linux

  • MacOS

  • Android

 

Documentation Link: https://docs.google.com/document/d/1ZKh-YPxX0p-UZEIdnBawAS-plV2rjhoOQ6bWOcLqTt4/edit?usp=sharing

 

Example Project: See Content folder within the plugin for example scene

You can buy this asset in original store

https://www.fab.com/listings/41696440-c0c3-42dd-a4bd-51f463912af0
Comments
Comments is not yet
Add Comment
Please register
You may like
Electronic Nodes
Electronic Nodes
Tools & Plugins
5.6
Free
Third Person Shooter Kit v2.1
Third Person Shooter Kit ...
Game Templates
5.5
VIP
Middle East Military Characters
Middle East Military Char...
Characters
5.0
VIP
Side Scroller Creator_Framework
Side Scroller Creator_Fra...
Game Templates
5.1
VIP
SHADERSOURCE - Waterfall Tool 2
SHADERSOURCE - Waterfall ...
Tools & Plugins
5.6
VIP
Advanced Flock System – Multithreaded Fish AI and Reactive School Behavior
Advanced Flock System – M...
Tools & Plugins
5.5 , 5.6
VIP
EOS Integration Kit
EOS Integration Kit
Tools & Plugins
5.5 , 5.6
VIP
Tick Optimization Toolkit
Tick Optimization Toolkit
Tools & Plugins
5.5 , 5.6
VIP
Ascent Combat Framework Ultimate (ACF U) V 1.2 - C++ Complete Action RPG Creator
Ascent Combat Framework U...
Tools & Plugins
5.6
VIP
Turn-Based Strategy RPG Template
Turn-Based Strategy RPG T...
Game Templates
5.6
VIP
Adventure Game Locomotion System v1.5
Adventure Game Locomotion...
Game Templates
5.5 , 5.6
VIP
Noted Pro
Noted Pro
Game Systems
4.27
Free