
Asset Description
AAMS – Advanced Character Movement with 470+ Included Animations
General Information
The Action-Adventure Movement System is a complete replicated locomotion and traversal framework for Unreal Engine, packed with over 470 AAA-quality animations ready to plug into your project. Perfect for RPGs, action-adventure games, platformers, ARPGs, and open-world exploration, AAMS delivers fluid movement, animation-driven mechanics, and easy integration — all in one system.
With AAMS, you don’t need to combine multiple traversal and animation systems together — everything you need for smooth, cinematic movement is already included.
------------------------------------------------------------------------------------
Core Movement & Traversal Mechanics
Ground Locomotion: Walk, jog, sprint, crouch, dash — with responsive animation blending.
Jumping & Vaulting: Standard jumps, wall jumps, obstacle vaults, and climbing vaults.
Parkour Actions: Wall running, sliding, ledge grabs, vine climbing.
Swimming System: Surface and underwater swimming, swim-to-ledge transitions.
Pole Swinging & Launching: NEW in v2.0.8 — dynamic pole traversal with launch animations.
Grappling Hook: Zip to dedicated areas with procedural rope and animation alignment.
Puzzle Interaction: Push/pull objects, ride moving platforms, activate switches.
Environmental Traversal: Beam balancing, rope walking, vine climbing, ziplines.
Air & Fall Mechanics: Parachuting, safe landings, stunt jumps.
------------------------------------------------------------------------------------
Animation Features
470+ Included Animations — movement, traversal, and interaction sequences ready to use.
Animation Blueprint Included — fully set up for blending, state changes, and overlays.
Animation-Driven Mechanics — every action tied directly to high-quality motion data.
Motion Warping & Distance Matching — ensures smooth landings, grabs, and interactions.
Modular Animation Data Tables — swap or replace animations per character with ease.
------------------------------------------------------------------------------------
Why Developers Choose AAMS
Actor Component Setup — plug into your character and start moving instantly.
Fully Modular & Customizable — adjust speeds, jump heights, climb limits, and animation timing.
Built-in Third-Person and First-Person Support — ready-to-use camera setups for multiple perspectives.
Clean Blueprint Design — extend or modify with ease.
Demo Level Included — with traps, puzzles, checkpoints, and interaction examples.
Integration Tutorials — ready-to-use guides for popular systems and plugins.
Network Replicated — ready to add into your multiplayer games.
------------------------------------------------------------------------------------
New in V2.0.8
Improved Swim-to-Ledge Transitions
NEW Pole Swinging & Launch Mechanics
Enhanced Vine Wall Grab Animations
Beam Traversal Animation Improvements
Bug Fixes & Stability Updates
Technical details
Features:
Double Jump
Grappling Hook
Slidable Slopes
Wall Running
Sprint
Crouch
Dodge
Evade
Dash
Vault
Vine Wall Climb
Ledge Climb
Narrow Passages
Wall Jump
Slide
Swim
Zipline
Beam Walk
Parachute
Ladder Climb
Push Objects
Push Over Objects
Simple Interact System
Doors
Footsteps
Compass System
Modular Elevator System V1.0 Integrated
Traps, Obstacles, and Moving Platforms
Teleporter
Popup Widget
Network Replicated
Number of Blueprints: Movement System: 8 Actor Components, 6 Interfaces, 14 Movement Actors Interaction System: 9 Interactable Actors, 3 Triggers, 4 Traps/Obstacles Demo Level: 6 Demo Level Actors, BONUS: Modular Elevator System V1.0: 2 Interfaces, 8 elevator types, 3 Call trigger types
Number of animations: 455
Input: Keyboard, Mouse, Gamepad
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://travistygames.com/docs-category/aams/